the online ramblings of a generally confused game designer

Wednesday, November 30, 2005

oooohhh, genetic mutants!

some concept art for a side mod i'm working on.. will explain at some point.. probably

Sunday, November 20, 2005

Day 2. (still 1% lol)

ok, those were some nice pics from chris, but i guess anyone reading this has no idea on what they are actually for....


The game takes the form of a slideshow, but with a difference. An innocent child (the one being so abley designed by Chris) asks the player to explain some images she's found on the internet. These range from movie kisses to images of rape, or darker forms of pornography. The player is then given magazine cuttings of words, which they must put over the image in order to form a collage which expresses the meanings they would place on it. After 4 images, the child grows angry, as from asking other players she got different results, she then chastises the player, telling them what the community at large thinks of these images, and attacking them for their diversion from the accepted norm.

Behind the scenes the game opperates through a mixture of flash animation (ala Chris) and HTML, Java and Access coding to handle the actual gameplay (ala me). Jules is taking a more design orrientated approach, having come up with the original idea, producing design documentation and finding our images.

Fingers crossed, eh.

Saturday, November 19, 2005

Day 1. progress (1%)

-deleted by Mike-

i have returned

it's been a long time

too long.

I'm going to sum up the last few weeks in bullet points

  • The ARG has been postponed till i have time to focus on it
  • I got a DS and far too many games
  • I started a hypertext project with Jules and Chris from my CGD course, more on that in a minute
  • I've started dieting
  • I still waste half an hour a day watching the Basil Brush show

Righto, to the project... I'm creating a web based game dealing with an issue often dealt with poorly in games.. sex. The game is designed to comment on the judgements and restrictions society makes on sex, and also the subjectivity involved, as the times and society constantly changes what is 'right' and 'wrong'. In order to create an ongoing record of the work i've invited my collaborators, chris and jules, to join this blog for it's duration.

Tuesday, November 01, 2005

trick or treat

I had a great time last night, went to two halloween parties with my girfriend and some mates. Here are a couple of pics...

that's my mate andrew as an m&m, he spent a lot of time and money on that costume.

I've started a new small scale project, and am working on concepts for it. I'm keeping schtum though, as the design of the game calls for surprise and mystery. No idea on a completion date, but you'll be the first to know